Tag: review

Final thoughts….

Posted by – October 29, 2013

Well it’s been 1 week now since beta was released.  I can say I’m mostly done with Evil Genius Online.  I really tried to give it a chance, but I can’t find a reason anymore to open the game.

It’s just a grind when you open the game:

  • Click to get your gold
  • Click to ask other users for resources you can’t get otherwise
  • Assign them to new tasks
  • Send minions to bed or they are useless
  • Only build basic items as anything nice cost diamonds (real money currency)

After doing the above you close the window and wait.  A few hours later rinse and repeat.  What’s the point?  There isn’t anything fun about it that makes me want to come back.  I really wanted to get behind the game and support it if/until an Evil Genius 2.  I’ll keep reporting on the development and watch for a real Evil Genius 2, but I won’t be playing as much unless they go through some major changes.

Another hour in…

Posted by – October 23, 2013

Screen Shot 2013-10-23 at 11.25.22 PM

 

Well I haven’t given up as of yet.  It seems there is quite a bit to do, but the build times are screwed.  Every item you construct takes a certain amount of time.  I mean 10+ minutes to build a food bar unless I spend real money to speed it up?  Again not a fan, but I know it’s how these type of games work.  Almost seems as though it would be a grind to build all you want then once you have it all built you would quit the game.  Can’t confirm obviously at this point, but just a hunch.

Will continue on tomorrow.  Again leave your feedback here!

EGO Beta…Initial Thoughts

Posted by – October 23, 2013

So at this point I’ve played the game for approximately 1 hour.  At first it was tough to even understand what to do, but after hovering and clicking through everything I started to follow.

You start with a basic abandoned lair with 3 guys in black suits.  I assumed they were my minions at first, wondered why they were not yellow, but then was told they were agents.  You click on them and click execute and they are auto killed, not by other minions, just out of thin air by a gun.  That’s a little strange to me as the immersion is missing on this part.  After they are dead you spam click on trash and other things in your lair, your minion then runs around vacuuming the messes.

Nathan's Lair

After that you install a Money Launderer as that’s your source of gold income.  It’s not self sufficient as each time the green icon pops above it as in the image below you have to click so your minion will go harvest the gold out of it.  With that said it looks like you have to have the game open and running to earn gold, but that’s no different than any other game.

Screen Shot 2013-10-23 at 9.28.49 PM

 

Below is an image of a goal of building your barracks.  They build almost immediately, no tnt required.

 

Screen Shot 2013-10-23 at 9.30.06 PM

 

Screen Shot 2013-10-23 at 9.30.11 PM

 

Screen Shot 2013-10-23 at 9.30.32 PM

 

Screen Shot 2013-10-23 at 9.30.44 PM

 

Screen Shot 2013-10-23 at 9.31.11 PM

 

Now here is where it show’s it’s Facebook style nature.  As you can see in the image below, the mission takes 15 minutes to run and you do nothing but sit until it’s done unless you speed it up with diamonds that you can purchase with real money.  Not a fan of that.

 

Screen Shot 2013-10-23 at 9.34.19 PM

 

Screen Shot 2013-10-23 at 9.38.18 PM

 

That’s all for now.  I’m going to continue playing and provide feedback/screenshots.  It seems like a lot of clicking without much strategy.  Even though it’s not what us EG2 fans were hoping for it’s a start.  Now if only it can earn as much as a Farmville type game we may just get our true EG2.

Make sure to leave your feedback here!